All posts tagged: twitter

Kindness

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So much mentoring I do is asking folks to treat themselves with kindness. Overwork, anxiety, external and internal pressure can put us into a dark hole. We find ourselves lacking mental resources to be playful. – Danc (This was originally a Tweet: https://twitter.com/danctheduck/status/1346832733402632193)

The Workshopping Skill

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How do you cultivate a wildly productive generative engine of design creativity. Especially one detached from your ego? Design in this case means coming up with plans and specs for the thing you are making that fits the resource constraints. And the process of workshopping designs is where a designer coming up with multiple design solutions for the same problem and iterates upon them to better fit the constraints. Steps in the workshopping process Easy, […]

The trap of adding combat to your game

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A thing I’ve realized making non-combat focused games is how expensive combat mechanics often end up being in the end. If you add combat… “The basics” to get you in the door take immense effort. Enemy design, encounter design, player design, attack/defense systems, game feel, all the art and fx. Then once you’ve got your combat system stood up, you are still competing again thousands of games that are roughly equivalent. It is the indie […]

Don’t Solve the Hard Problem

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I have a design tool I call “Don’t Solve the Hard Problem” It consists of three steps Example 1: Meaningful NPC interactions Now, people working on the hard problem of NPC AI may be upset right now. The example I just gave is SO trivial. And isn’t the problem they are pouring their lives into solving. But I didn’t have 10 years. So pivot. Solve an adjacent easier problem. It worked for our users. (BTW, […]