All posts tagged: Silverlight

Danc’s Miraculously Flexible Game Prototyping Tiles

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RPGs love PlanetCute ┬áSo do platformers… One of the commenters on the SpaceCute posts wondered what would happen if you visited one of those delightful spa-like planetoids that decorate our little galaxy of cuteness. Well, now you know. Here is a new set of graphics I’m dubbing “PlanetCute” These are Lowest Common Denominator graphics. I put the challenge to myself: “What is a graphical style that is attractive, but are useful to both the widest […]

Thoughts on Silverlight, Expression and Games

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I just got out of the packed keynote for MIX 07 in the surreal universe that is Las Vegas. The event was set in an enormous hall at the Venetian with four cinema sized screens dominating the stage. You could see individual pores on each speaker. A band on raised stage was rocking out to sweet accordion music set to what appears to be lyrics about pickles. All around me are masses of developers, designers […]

Sprawl: The world’s first public Silverlight game

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A little casual game design of mine called Sprawl finally made it out into the big wide world. I started building the graphics and brainstorming on the concept after playing an elegant board game called Hey, That’s My Fish at Project Horseshoe. Pete, my old compatriot from Anark, was looking for a game design concept to turn into sample game for the Microsoft WPF/E samples they launched this Monday. He actually made it work with […]