All posts tagged: data driven game design

Managing game design risk: Part II – Data Driven Development

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Read part Managing game design risk: Part I here. It provides an overview of different classes of production processes and their relationship to various forms of risk. The next two essays will talk about common techniques for reducing risk. The first technique, data driven development, involves lowering execution risk by investing in lower risk product features and processes. This low execution risk strategy is the predominant technique used by game developers to reduce risk and […]

Managing game design risk: Part I

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GDC was wonderful. Unfortunately, I’m the sort of person who is absolutely miserable at copying notes in any literal way. As soon as I started writing, I became distracted by a thread connecting several intriguing talks on prototyping, tools and production risk. The result was a very long essay. This is the first part. Managing Risk Much of game production is about managing risk. We partake in a highly complex process that juggles people, technology, […]