Managing game design risk: Part II – Data Driven Development
Read part Managing game design risk: Part I here. It provides an overview of different classes of production processes and their relationship to various forms of risk. The next two essays will talk about common techniques for reducing risk. The first technique, data driven development, involves lowering execution risk by investing in lower risk product features and processes. This low execution risk strategy is the predominant technique used by game developers to reduce risk and […]