Month: December 2018

Social Design Practices for Human-Scale Online Games

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For this year’s Project Horseshoe, an annual game designer think tank, our workgroup investigated small-scale MMOs. You can read the other reports here: Our group consisted of: Alexander Youngblood, Game Designer at ArenaNet Amy Jo Kim, Chief Executive Officer at Shufflebrain Crystin Cox, Principal Program Manager at Microsoft Daniel Cook, Chief Creative Officer at Spry Fox Erin Hoffman-John, Lead Prototyper at Google Isaiah Cartwright, Game Director at ArenaNet Kyle Brink, Director of Production at […]