I had an immensely good time collaborating with Andre on Fishing Girl earlier this year. He was looking for a new project and so we started idly chatting about random ideas. One thing led to another and he is now nearing the finish line on a new Flash game called Bunni. I thought Andre might enjoy a little bit of public encouragement as he enters the final stretch.
I’ve been wracking my brain and I don’t know of another game out there that is quite like Bunni. Imagine if Animal Crossing had a long lost mutant sibling that coalesced out of a creative flurry in a mere four months. There is no clever twist on shooting, block stacking, or 2D platforming. It is not an innovative music game. Nor does it involve playing with time or bizarro spacial dimensions. If there are any puzzles, I apologize since they weren’t intentional. In fact, it isn’t a very hard game. I’ve yet to find a single hidden object, probably because there aren’t any. Despite lacking all these critical things, play tests end up lasting for hours.
I don’t want to give away too much about the game, but I can share a single, mildly cluttered screen shot. Yes, that is a pirate bunni. And no you can’t have one unless you are very, very special.
Bunni: First Screenshot. Likely to change in inexplicable ways.
Oh, and as a bonus, here are some t-shirt designs. Let me know which ones you like the best. (I tossed together a storefront as well just for fun. The internet is so awesome.)
Long road to love