Month: December 2008

Fishing Girl Prototype results

comments 12
Ported Posts / Uncategorized

Here is a story about a fellow named Andre, who created a Lostgarden game prototype, sold it for $4000 and started down the path to a new career in game development. Andre lives down in a rural section of Australia. Due to the limited infrastructure in the region, he makes due with a gimpy modem that sputters along, randomly disconnecting at the worst possible moment. There aren’t very many tech jobs in the area, but […]

Post-it note design docs

comments 12
Ported Posts / Uncategorized

I happen to fall into the artist-designer skill set, so I often find myself trying to prototype ideas on teams rich with programmers. As such, I’m always looking for better game development techniques that work well for this particular team mix. Here is a very lightweight prototyping process using Post-it notes that I quite enjoy. Initial idea: I sit down with an available programmer (and artist/UI designer depending on the system) and we chat about […]