Month: August 2008

Shade: Prototyping Challenge results

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It is time to give out awards to the Shade Prototyping challenge! Every prototyping challenge I release is a grand exploration of a particular gaming system. The concept often sounds coherent on paper, but in reality it is composed of a series of small experiments involving movement, pacing, emergence and more. After every prototype, it is worth sorting through the experiments and seeing which ones are worth investing in further and which ones should be […]