Month: July 2008

Soul Bubbles: A classic game ill treated by expert reviewers

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I wanted to turn your attention to a delightful little title called Soul Bubbles. I had a chance to play an early version of the game and was impressed by its lead designer, Olivier Lejade, careful attention to the difficulty level of the game. When it finally launched, I was intrigued to see its aggregate reviewer score hovering at 77%. That is a middling score, but I expected better. Yet when I glanced at the […]