Month: June 2008

Shade: A game prototyping challenge

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As a redhead, there’s a little game that I play every day in summertime called “Stay in the Shade”. The rules are simple: make it to my destination as quickly as possible while avoiding all possible sunlight. This involves hopping from shade patch to shade patch. The cost of failure is the dread Irish Tan. These bizarre antics were inspiration for a game design called Shade. As with any of the designs you find on […]

What actitivies can be turned into games?

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Techniques for designing consumer scales Recently, my amazing wife picked up a copy of Wii Fit. No, this is not a review. Here is something you may not know about my wife. For the past year, she’s been dealing with a rather serious, debilitating illness. One side effect is considerable and undesirable weight loss. On the positive side, she has enjoyed shopping for a new wardrobe to match her more petite frame. On the less […]